Tag: development
Twitter Apps
by Pyrodogg on Feb.21, 2009, under Uncategorized
I have been having a few ideas for Twitter applications bouncing around my head for the past few days. Mostly things that I find immediately personally useful but also, with some clever design (something I’d need help with), would likely take off publicly. I even got to the point of looking for suitable domain names when I finally stumbled across an existing app that is 90% of what I was envisioning. They also happen to do it better than I had envisioned and it has a substantial user base. Blast, back to the drawing board. I’ll most likely still code up some personal app, but unless I strike some major inspiration on that idea it probably won’t go public.
Now it’s back to letting ideas rattle around until some new idea or substantial improvement strikes. It’s just a little bit daunting trying to think of something new, it seems like everything twitter related already exists.
FooSnarl Update
by Pyrodogg on Aug.03, 2008, under Projects
Like I mentioned earlier, this is definitely a learning experience for me. Two days ago I finally got a “blank” component to compile and ‘run’ in Foobar2000 without crashing anything. Yesterday I had FooSnarl catching events (play, pause, stop) in Foobar2000 and sending Snarl static messages “Track Paused”, etc. As of today I now have the component to the point where it will send snarl a Titleformatted string to Snarl. The string can be defined in the preferences. Now I need to refine things more and work on an actual configuration scheme so that people would be able to specify what events they want to catch, what they want the title to read, icon, etc. I also need to see if I can get Foobar2000 to respond to clicks on the Snarl messages; bringing up the foobar window if right-clicked for example.
I’ve been borrowing heavily from the one component tutorial and alot of digging in the SDK. Other than that I’ve had little source code to go off of. And I haven’t even been able to get on the developement forum on Hydrogen audio (still one day left of their 5 day “you can’t do anything” registration scheme). I now think I can essentially finish what I initially planned, but may end up seeking furthur advice when it gets too GUI intensive.